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Producer of Joylancer breaks silence on games development status on Twitter

For those of you who are unaware of the game Joylancer it is a indie platforming game with some very slick gaming mechanics and was released on the Early Access Steam store in November of 2014.

From then on, the game has gotten some decent reviews all the way up until their last update of September of 2015. From then on, morsels of info on the games development was only posted in the Joylancer Steam forum pages.

Producer Natasha Excelsia breaks her silence on Twitter on the various factors involved that ended the game on a slow development process and some confirmations on the games future.

Joylancer confirmed still being developed. Great news since I've really enjoyed this game.
I'm glad they're aware of their silence because we've been worried for years! Also, Joylancer 2 confirmed.

Straight off the bat, game development pressure is one of the reasons why the game was delayed. Further within the Tweet she goes on more in detail of the stresses of developing games.

During 2014 there was heavy political debate through GamerGate too so there's that. Her coming out as Trans can definitely hinder the development process.
Well, there you have it. A lot can happen during the development of the game and Natasha and her team were aware of it. At least it's great to hear that they're back on-track on developing this game out of EA and hopefully a sequel.

The Joylancer: Legendary Motor Knight on Steam's Early Access

Natasha's Twitter

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