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Showing posts from October, 2017

High Hell - Review

High Hell is a very short arcade shooter that's reminiscent of Hotline Miami in a FPS settings with a rather unique artstyle to it. Gameplay is super basic with super basic objectives. Not much of a story other than trying to kill off all the enemies and following the objective as fast as possible. This game is pretty good at getting to the point of the gameplay because that's simply what this game is. It's an arcade shooter nothing more, nothing less. There's only 20 levels and I already beaten this game. Took me 4 hours. Does the game suck? Far from it. Can it get boring? Yes, it can be at times. The only longevity that you'll get from this game is the speedrunning aspects. There is also a leaderboard feature for this as well. If I had to point out to a group of people to play this game I would tell people who are into high scores and speed running aficionados. At the same time, the price is right honestly. For 10 buckaroos it's not bad. I'm rea

Animal Crossing Pocket Camp Has Been Leaked on Android and You Can Play it Now

Just recently, Nintendo announced a new Animal Crossing game for mobile devices called Animal Crossing Pocket Camp . Thanks to PhoneArena.com they were able to snag an Austrailian copy of it and posted it in a Megalink. However, if you want to save your progress you have to change your Nintendo accounts region to Austrailia. Thanks PhoneArena. Source

Producer of Joylancer breaks silence on games development status on Twitter

For those of you who are unaware of the game Joylancer it is a indie platforming game with some very slick gaming mechanics and was released on the Early Access Steam store in November of 2014. From then on, the game has gotten some decent reviews all the way up until their last update of September of 2015 . From then on, morsels of info on the games development was only posted in the Joylancer Steam forum pages. Producer Natasha Excelsia breaks her silence on Twitter on the various factors involved that ended the game on a slow development process and some confirmations on the games future. but we are definitely making some good progress to show off by the end of this year 👀 pic.twitter.com/rX3qpZQQVE — natasha c. excelsia (@TRONMAXIMUM) October 15, 2017 Joylancer confirmed still being developed. Great news since I've really enjoyed this game. and also, how are we gonna work on Joylancer 2 until we finish Joylancer 1????? DUH — natasha c. excelsia (@TRONMAXIMU

Bruce Lee will be a playable MOBA character in Heroes Evolved

Okay, I was a bit shocked when the news of this Legendary actor and Martial Artist was going to be an official hero playable in Heroes Evolved . Why did this have to happen? Well, who the hell cares anyways, it's Bruce Lee! There's plenty of carbon copy MOBA games out there but for this MOBA Mobile game to get some licensing rights over the Bruce Lee name and making him a playable character.. That tells you something about Heroes Evolved and how popular it is. And I've been playing it for a bit and it's not a bad game. Bruce Lee should drop in the in-game store on October 18th and for 7 days the bundle will be 30% off. Bruce Lee in Heroes Evolved Heroes Evolved in the iOS app store Heroes Evolved in the Google Play Store

Slice, Dice & Rice - Review

Slice, Dice & Rice is a very simple fighting game that reminds me of those SNES games you saw at a Hollywood Video rental store and you looked at the cover and go, "This looks cool but I've never heard of it, maybe I should play it?" You go home and enjoy the eye-popping graphics but you just didn't have fun. It didn't quite exactly sucked but just wasn't blowing you out of the water either. It just wasn't a memorable experience. This is exactly what this game is. The game mechanics are simple. You have 3 attacks and a parry button. You got a vertical, horizontal, and heavy attack. No health bars. One attack and you're dead meat, sucka. First of all, the graphics look super cool and RADICAL, DUDE. I love the flashy graphics and feels very simple to the eyes. However, the gameplay felt very barebones to me and it quickly lost its flavor. Their reasons however is to casualize the fighting game flavor so that more people can access i